Animation Programmer - Unannounced project - W/M/NB at Ubisoft
Full time
Montreuil
XP > 2 years
Never
Function
Motion Design
Contract
Full time
Remote Work Policy
Never
Experience
XP > 2 years
Who Are We?
You may already know this (but it’s always good to be reminded): the Paris studio is Ubisoft’s pioneering studio and was behind the publisher’s first major successes after its creation in 1992. Today, we continue to lead iconic franchises such as Just Dance, Ghost Recon, and Mario + Rabbids. We’ve also built a strong reputation as a key partner in inter-studio collaborations on titles like Watch Dogs, Skull & Bones, Beyond Good & Evil 2, and Star Wars. Drawing on this experience, we continue to push creative boundaries with highly promising, unannounced projects.
With 750 talents from 35 nationalities, we’re proud to be the largest studio in France and one of the most experienced in the industry. Young talents benefit from the strong presence of senior profiles across creative, technical, and artistic roles. Everyone shares the same passion: pushing the limits of what’s possible and offering new experiences to our players.
Want to know more? You’ll probably find your answers here: Paris Studio!
Job Description
Under the responsibility of the project’s Technical Director, this position will allow you to take on the following tasks:
- Participate in managing the character creation pipeline and their animations (facial and body),
- Develop tools and animation systems for technical teams,
- Develop tools and systems to handle complex transitions between animations,
- Develop procedural animation and IK (Inverse Kinematics) techniques.
Profile Needed
- You have a background in computer science, ideally with a focus on video games,
- You have solid experience in game programming, particularly on topics related to animation,
- You are comfortable with C++ and have strong debugging skills, as well as the ability to dive into complex codebases,
- You have a solid understanding of 3D mathematics and physics,
- Your experience allows you to master animation techniques (motion matching, rigging, IK, facial animation, etc.)
It’s a plus if you have any of the following:
- Knowledge of Unreal Engine 5 and its animation systems,
- Experience working with other animation-related systems such as 3Cs, AI, or cinematics,
- Familiarity with animation software such as Motion Builder, Maya, or HumanIK,
- Knowledge of a scripting language such as Python.
Location
Montreuil,
93100, France
Function
Motion Design
Contract
Full time
Remote Work Policy
Never
Experience
XP > 2 years
Location
Montreuil,
93100, France