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Senior Game Server Engineer (Online Services) (M/W/NB) Ubisoft

Full time

Saint-Mandé

XP > 2 years

Never

Function

Back-end Development

Contract

Full time

Remote Work Policy

Never

Experience

XP > 2 years

Who Are We?

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

We’re looking for a senior engineer with deep experience in online systems, backend development, and large‑scale multiplayer architecture. You’ll design, build, and operate the server technology that powers our next‑generation online experiences.

This role is ideal for someone who thrives on low‑latency systems, distributed architectures, DevOps automation, and high‑performance C/C++ development.

In this role, your missions will be the following:

  • Develop and maintain scalable game servers.
  • Implement server-side logic for online multiplayer games.
  • Manage server infrastructure and ensure high availability.
  • Monitor and optimize server performance.
  • Implement security measures to protect game data.
  • Perform DevOps tasks including CI/CD pipelines and automated deployments.
  • Work with Linux systems and write shell scripts for automation and management tasks.

Profile Needed

  • Proven experience developing game servers or backend systems for large‑scale online games.
  • Experience shipping at least one online multiplayer title or operating a live service.
  • Strong proficiency in C/C++, with additional experience in C#, Python, or Go.
  • Deep understanding of network protocols, client/server architecture, and real‑time multiplayer constraints.
  • Hands‑on experience with DevOps tools (Docker, Kubernetes, Jenkins, etc.).
  • Strong Linux skills, including shell scripting and system administration.
  • Familiarity with cloud platforms (GCP, AWS, Azure) is a plus.
  • Knowledge of iOS/macOS environments is a plus.

Location

Never
Saint-Mandé - Google map

Saint-Mandé,
94160, France